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Luckily you have the decoded Gallus's Journal which is key evidence against Mercer Frey.Now you will need to tell Brynjolf of your suspicions.. New main objective: Follow Karliah. The first gate on your left after you pass the temple is the gate to Riftweald Manor. If you are in front of the house go around to the back. 2. But there are other ways to do it even if that doesn't work. (A tip for this part: strafe around the corner of the roof, spamming space bar. This issue has been addressed by version 1.0 of the Unofficial Skyrim Patch; The barrel people were using to gain early access to Mercer's House has been moved away to … Meet Karliah at the Ragged Flagon 2. Walk towards the quest marker. How to. The front and back entrances bear the "Guild shadowmark". Then you will need a bow to shoot the place marked on the image: So I'm in Mercer's house, I killed the bandits and the guy out front, but I can't figure out what to do. Skyrim is the fifth entry in the extremely popular Elder Scrolls series, in which you play as the Dragonborn or Dovahkiin – a person bestowed with the ability of killing dragons by absorbing their souls and using their powers. A subreddit dedicated to the Elder Scrolls V: Skyrim. Just like the title....Use shield bash to glitch halfway through the door, then press x to open the bar and get inside. Not sure if you have run into a door like it before but it is one of the ones with the wooden bar across it that you have to lift before you can open it. This wikiHow teaches you how to infiltrate Mercer's house in Skyrim. wikiHow is where trusted research and expert knowledge come together. Edited by dobbykins, 13 February 2012 - 03:35 AM. So in the thieve’s guild quest line I have to look through Mercer’s house for evidence but all the doors are barred and they’re locked in place so I … Press J to jump to the feed. Travis Boylls is a Technology Writer and Editor for wikiHow. Walk towards the quest marker. Brynjolf saw as (y/n) walked in first and then Mercer. 1. All the doors are barred shut. New main objective: Speak with Enthir. Talk to Esme about the house and then head over to investigate it. Every so often a random quest will lead here and when it does that quest is permanently blocked from completing, its all because of this damn door it leads to which there is no way of opening, it doesn't say "requires key" or "locked" or anything like that, just "door" it is extremely annoying and i've never been able to find an explanation as to why this door cannot be opened.. So I'm in Mercer's house, I killed the bandits and the guy out front, but I can't figure out what to do. From there I mashed jump and scaled his roof, finally getting high enough to jump onto the platform where I could unlock the door to Mercer's house. Include your email address to get a message when this question is answered. Open it then open the false back panel to reveal a hidden passage. Other than that, all you have to do is find the suspicious cabinet and pass through some traps. When you come across the barred door, proceed towards the passage that heads up a ramp to the west. This article has been viewed 144,420 times. ... [edit - there are two markers, one for the target and the other is the door] Last edited by Mephitic; Jan 25, 2016 @ 5:37pm #1. There you go! Fast-travel to Riften. Shoot the mechanism to lower the ramp (optional) 7. Inside is a stairway down to the cellar, which leads to an underground system of tunnels. Description. That barred door is your exit out from the main room. I do have lockpicks in my inventory (first thing I checked; I'm not that dumb ) Any one have any suggestions? This room contains an empty table and chair, a set of shelves, a wooden bench with a small table beside it, with a bottle of alto wine on top. Continue past Riftweald Manor until you reach the opening in the wall to the left that leads to the Temple of Mara. Press J to jump to the feed. Afterwards, by going through the Ratway Sewer, reach Brynjolf at The Ragged Flagon. Posted on December 5, 2011 by auluftwaffles. When you come across the barred door, proceed towards the passage that heads up a ramp to the west. Press left or right on the right stick to turn the lock. A man, Duncan, seems to be investigating Dal'Mercer's front door. I'm on my way back to the Ragged Flagon to meet up with Karliah. 1. In your Quests tab, set this quest as a priority, which will give you a compass for direction. No, he's not. Speak to Brynjolf Note! Trap plates will have scorch marks on them in the shap… Go through the cemetery and follow the path to the left that leads behind the temple. How do I get evidence of Mercer Frey's betrayal in Skyrim? Posted on December 5, 2011 by auluftwaffles. This article has been viewed 144,420 times. Open it and then open the false back panel. Press question mark to learn the rest of the keyboard shortcuts What do I do if the mechanism won't lower when I try to get into the house? Speak to Vex about Vald (optional) 6. The basement leads into a series of booby-trapped tunnels that eventually lead to Mercer's office. Speak to Brynjolf 4. You will "(Y/n)!" Enter the courtyard in front of the Temple of Mara. He specializes in Windows, macOS, Android, iOS, and Linux platforms. It is actually fairly easy to enter mercer’s house. There is a pull chain hanging from the ceiling behind a column near the barred door. To get past the flame plate trap room either run across the plates as quickly as possible, or examine each plate before stepping on them. 3 If you can't see the door bar like, right in front of you on the door, it means you have to find an alternate route. If you are in front of the house go around to the back. You still have a lot of walking to do to get to the other side of that door. I jumped onto the barrel by the upper gate of his house, then jumped onto the edge of the roof of Mistveil Keep and then across the gate and onto the edge of Mercer's house's roof. Press question mark to learn the rest of the keyboard shortcuts Talk to him and you'll learn that he came to break into the house, as it has been abandoned ever since Dal'Mercer disappeared, but the door … Skyrim The Pursuit, Entering Mercer’s House. There's a barred door I can't get into. He studied graphic design at Pikes Peak Community College. Gain Entrance to the Sky Haven Temple in Skyrim. The door up there just has an expert lock. Note: Access to the manor only becomes available with The Pursuit. Kill the guard. 1. Discover evidence of Mercer's location 8. No, you're not. I have the key from Vald and can't get up to the second level. Infiltrating Mercer’s Frey house is pretty easy, provided that you know where to enter. I had to remake these doors as the default doors that weren't the "minimal use" doors. On a table on the lower floor the To The Owner note reveals that Mercer had some work done on the manor mentioning not only a ramp mechanism outside, but also a hidden door. Cookies help us deliver our Services. However when he attempted to walk in, the barred door closed on him. A Return To Your Roots begins immediately upon the collection of a single Crimson Nirnroot sample. He usually stands over at the other gate. Riftweald Manor Riftweald Manor is Mercer Frey's residence in Riften. im in mercers house looking for the evidence but i cant find it please help. So in the thieve’s guild quest line I have to look through Mercer’s house for evidence but all the doors are barred and they’re locked in place so I can’t fix them, how do I unbar them? If it's there, direct your cursor to the door bar proper, and not the entire door, and an "Activate" option should appear. Look for a closet that says open instead of search. Page 1 of 2 - Unable to Pick Locks - posted in Skyrim Mod Troubleshooting: So I installed Skyrim again recently. Head to the kitchen and find the suspicious cabinet beside the barred door. Infiltrate Mercer's house [edit | edit source] Entering Riftweald Manor the Dragonborn stumbles into two bandits, probably here to loot the place. Search the world's information, including webpages, images, videos and more. When Mercer Frey uses it, it can open anything, including the sliding puzzle doors you need claws for, the Thieves' Guild treasure vault, which requires two keys to open, and his own inner potential, allowing him to become inhumanly strong, fast, and clever. I kept it simple and convenient with a map marker teleport right inside the house, it has an alchemy table, workbench, tanning rack and cooking pot. If you know this is Mercer's House, and tehre is a quest marker telling you to enter it, then you should know that you're supposed to talk to the guy in the yard and deal with him some hoe. Chapter Text. This wardrobe has a false back panel which leads to a secret basement. After ransacking Mercer's residence, head out of the underground and go through the door on the right (you will therefore avoid having to deal with the trap all over again). Vald has the key in his inventory, which will allow you to open the manor door after shooting down the staircase (the manor door at ground level is blocked off and cannot be opened). Once the lock pick is in the correct position and the lock is able to turn all the way, you will have successfully picked the lock. Head through them. In the far corner there is a pair of chairs with another small table between them. Once you break into Mercer's house, the compass will guide you to a room behind a "Suspicious Cupboard/Dresser". There's a closet down stairs that is fake and can open into a secret tunnel. It can be found in Blackreach inside of Alfland. By using our Services or clicking I agree, you agree to our use of cookies. They will go through some dialogue, the rest of the guild will turn against Mercer, and a new quest to become a Nightingale (after which is a quest to defeat Mercer) will start. Go to the gate behind Riftweald Manor. The room has a barred door, which is locked in place blocking access to a balcony. During the Thieves’ Guild storyline in Riften, you’ll be asked to complete a quest called “The Pursuit.” In this mission, you’ll be asked to get inside the house of Mercer Frey, the leader of the guild, to look for any clues about his whereabouts and proof of his betrayal. I try to activate the locked doors but nothing happens. 3. Open it then open the false back panel to reveal a hidden passage. Go to the gate behind Riftweald Manor and pick the lock. That and if you know where the barred door is that loops from the end of the dungeon back to the start" you can just use the plate glitch to go through it - #187413488 added by Shitthatscrazy at Skyrim … I'd recommend dropping a quicksave in case you miss; it saves you having to go through the trouble of climbing the roof again. 5. You will have to kill both of them before moving on. These notes prove Mercer's betrayal. The 5 Things You NEED to be Doing to Get a Job, Faster. Follow Karliah 3. ... Infiltrate Mercer's House in Skyrim. ... Infiltrate Mercer's House in Skyrim. This definitely isn't supposed to work like this, but here's how I did it. Go through the archway to the right of the Temple that leads to the cemetery. I jumped on the fire posts out in front of the Temple, jumped onto the roof, and shimmied my way up as high as I could go. Continue heading north until you reach two Dwarven Spheres. 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